I’m back to blogging now that school is finished and I wanted to pick up where I left off on the world building subject. It’s been a huge task so far for me, but I am enjoying the process. I did want to ask about everyone’s process to character and world development since I asked this on The Learning Curve mini podcast this week (on Castbox or follow the link on The Learning Curve facebook page). My question is this: When do you know when developing is enough to start your project?
I’ve worked on developing the Shield of Justice and many things evolved over time, however this project of First Earth will consist of an entire planet, where Shield of Justice was mainly in one city. I have laid the groundwork of what the places will be called and completed some character sketches and backgrounds. I just wondered if there were any other tips that are used to make this more complete. Let me know in the comments or post it to one of my social media handles.
I’ve been sick today, so I stayed home and binge watched Castlevania season 3 and was able to at least finish the new artwork of the Gods of First Earth. I’m happy with what came out, though more practice is needed in my opinion. Let me know what you think.
The plot of my web comic starts by thinking about what type of story it will be and how I can put that to a story. The story for the newest web comic I’m working on came to me three years ago as just some idea and writing them down (I usually carry a small memo book so I can write things down). I start adding more to the plot: Where it will take place, the characters involved, the main and secondary story lines. I’ve done a superhero type of story already so I wanted to go this time with an adventure type.
I really started developing the ideas I had to see which ones I would narrow down to the one I wanted. I eventually decided to work with a dimensional travel adventure. I was excited about the idea and I kept adding to the plot, then leave it for a day. I come back to it, reread it and decide what goes and what stays.
That’s it for now on the plot. It may seem a bit strange to some but it works for me, as it should be for you. Let me know how you come up with your plots.
Welcome to the first part of my web comic world building. This is the first time that I’ve written this down, so just bear with me. When I was starting the Shield of Justice, that was my first (and only so far) web comic that I created. A lot of the things I learned was from the Internet, like going to groups to find out about software, Googling different sites that I can post on, and books that talked about web comic design and comic book styles.
Before I started however, I wanted to think about what the web comic was going to be about, because I had an idea but what was the main theme? Starting with this would be the most important part for me. The entire web comic would fall into place if I knew what the main character’s motivation would be. In the Shield of Justice, the theme was about redemption. A past mistake that changed my main character’s life and also those around him. He would do whatever he could to get redemption for that mistake and the story grew around that theme.
Looking back on what I’ve done so far, there was TONS of backstory that I should have built up on before doing the plot and scripts but it was my first run on making a web comic. I’ve gotten good advise over the years on web comics. My new web comic that I’m starting will revolve around faith and how it will impact many of the characters in the stories.
This will be it for part one of my world building experience, I’ll learn more as I go and blog about it. Let me know what’s your strategy for world building. As always, be blessed.