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Ghost of Tsushima: Game of the year

All I have to say is that this game was the BEST that i’ve played in a long time. God of War is the only one that comes close, along with Marvel’s Spider Man as the three best of all time for me. GOT showed how a game can blend an excellent story, graphics, and soundtrack to make a masterpiece. I finished it yesterday and I took my time to enjoy it all. Just waiting, and hoping the sequel is just as good.

Be blessed

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The Learning Curve Minipod update

I’ve mentioned this earlier by trying out the minipod format for TLC podcast, and I do like it (doing 15 minute podcasts). I’m going to try out doing two now (two Sundays in a month). We’ll see how this works and as always, send me your thoughts on the format. The next one will be August 2nd, so stay tuned.

Be blessed everyone.

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Comic World Building: When is development finished?

I’m back to blogging now that school is finished and I wanted to pick up where I left off on the world building subject. It’s been a huge task so far for me, but I am enjoying the process. I did want to ask about everyone’s process to character and world development since I asked this on The Learning Curve mini podcast this week (on Castbox or follow the link on The Learning Curve facebook page). My question is this: When do you know when developing is enough to start your project?

I’ve worked on developing the Shield of Justice and many things evolved over time, however this project of First Earth will consist of an entire planet, where Shield of Justice was mainly in one city. I have laid the groundwork of what the places will be called and completed some character sketches and backgrounds. I just wondered if there were any other tips that are used to make this more complete. Let me know in the comments or post it to one of my social media handles.

Be blessed and stay safe.